Seven Realms of Steel

Seven Realms of Steel meets IRL: Part 3

The latest installment of Seven Realms is here. We’re back in VR finally and everything old is new again.

Sorry for the wait, Forever Fantasy Online 2 edits took priority over my blog for a while. It’s headed off to the copy editor now. Hooray!

If you are new, please check the Seven Realms of Steel tag, it’ll bring up a nice list of all the back episodes and extra info segments.

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Game Info: Cultivation in The Seven Realms of Steel

As I'm doing the story of the Seven Realms of Steel meets IRL in short stories, there really isn't room to cram in all the details about the actual game's mechanics. So, for those of you asking for more information, I'm happy to oblige with another Game Info segment. This time about ki cultivation as that’s going to be relevant soon.

Regular readers fear not, this information is bonus in that you don't need to know it to get the main story-line (that'd be crappy of me to do). This is all just to enhance the reading experience.

What I can share so far about leveling in The Seven Realms of Steel…

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Seven Realms of Steel meets IRL - Part 2

Part 2 of our story unfolds as the hero visits the house of his former in-game nemesis. Their battle at school created many problems and raised countless questions. “How did we do that?” being the largest of them all.

(Seven Realms of Steel meets IRL is a short story series about two players who find that the combat skills they’ve developed in-game are translating too readily into their real lives — including the possibility of the more magical parts of the game. The story starts here.)

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Game Info: The Seven Realms of Steel

I've been doing world-building for the Seven Realms of Steel in my free time (such as it is). I'd like to write a few more shorts which carry the plot along from the initial post. Since this isn't a full novel, there's not a lot of ways of getting all this info out. Hence this post. 

Please enjoy some facts I about the game The Seven Realms of Steel that I can share so far...


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